Daruk, The Wild Minotaur (WIP)

Discussion in 'Concept Ideas' started by Nugis, Jul 2, 2017.

  1. Nugis

    Nugis Newb

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    Nugis
    Male / Melee / Tank

    NB! This is a work in progress, if you find that something is off, leave a comment for discussion. Help is appreciated. I ain't looking to make any money, just here to share some ideas. If you guys dig it, I might write a short backstory for the guy.

    DESCRIPTION
    Daruk would be a bulky/tanky character, who uses two big, heavy hitting gauntlets as weapons. He's also a minotaur. He would be pretty tall and muscular, but also kinda slow. His personality would be calm and confident, kinda like Oldur, but his voice would sound deep and powerful. He comes from the desert, so he would kinda look something like this (Instead of the hammer he would have Gauntlets):
    [​IMG]


    STATS

    Health: 250
    Class: Warrior/Tank
    Weapon: Gauntlets

    PROS
    High health
    High sustain

    CONS

    Low mobility
    No quick dash ability, making him easy to predict

    ABILITIES

    Mouse1:
    Daruk throws forward punches with his gauntlets.
    Cooldown: 0
    Cast time:



    Mouse2:
    Daruk slams the ground with his gauntlets, cracking the ground in a short cone in-front of him. Enemies caught in the cone will get a fading snare that lasts 2 seconds.
    Cooldown:_
    Cast time:_


    Q:
    Daruk enters a counter state which lasts for 2 seconds, but he can still move while it's active. As soon someone hits him while he's in counter state, he goes berserk, giving him bonus movement speed, attack speed and invulnerability for a short duration.
    Cooldown:_
    Cast time: 0


    Space:
    Daruk leaps to a targeted location, slamming the ground with his gauntlets when landing.
    Cooldown:_
    Cast time:_


    E:
    Daruk lets out a fierce battle roar, causing panic to nearby enemies.
    Cooldown:_
    Cast time:_


    R:
    Daruk charges his gauntlets, so that for the next 3 seconds Mouse1 hits on enemy champions restore 5 health per hit.
    Cooldown:_
    Cast time:_


    F:
    Daruk slams the ground infront of him so hard that it cracks in a line, snaring enemy champions in the way for 2 seconds. Right after the slam, he charges forth with his horns, knocking up any enemy champion in the way. When the knocked up enemy champions fall to the ground, they'll be snared for 1 second.
    Cooldown:_
    Cast time:_

    EX-Space
    :
    Daruk charges forth with his horns, snaring the first enemy champion he hits for 1 second.
    Cooldown:_
    Cast time:_

    EX-E:

    Daruk lets out a battle-cry, which heals him for 15 health.
    Cooldown:_
    Cast time:_

    BATTLERITES


    Round 1:
    1.)_
    2.)_
    3.)_
    Round 2:
    1.)
    2.)
    3.)
    Round 3:
    1.)
    2.)
    3.)
    Round 4:
    1.)
    2.)
    3.)
    Round 5:
    1.)
    2.)


    Daruk's gauntlets could look something like this (But the fist part should be bigger):
    [​IMG]
     
    Last edited: Jul 4, 2017

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